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AppFactory Studio

Privacy Policy

Ricochet Guard

Effective: September 23, 2026 · 한국어

1. The game and data processing

Ricochet Guard does not require registration or a game account. Battles and progress are processed on your device. We do not operate a game progress server or provide cloud synchronization.

The app includes Unity LevelPlay and Unity Ads for advertising and Unity IAP and Google Play Billing for purchases. These services may process the information below outside your device. We do not operate a separate gameplay analytics server, but the advertising and purchasing SDKs include measurement and diagnostic functions.

2. Information stored on your device

InformationPurpose
Stages, stars, coins, skill cards and shards, permanent upgradesProgress and growth
Active battle and recovery backupResume a battle
Check-ins, missions, chest times, offline supplies, daily challenge recordsRewards and personal records
Language and sound settings, installation and session identifiers, game and ad event logsPreferences, ad frequency limits and local diagnostics
Remove Ads purchase ownershipDisable interstitials and restore purchases

The progress files and event logs written by the game are not sent to our own server. You can erase local records by clearing app data or uninstalling the app. Google Play purchase records and information held by third-party services are managed separately.

3. Information processed by third-party services

Unity LevelPlay and Unity Ads may process device and pseudonymous service identifiers such as the advertising ID (GAID), IP address and approximate region derived from it, device and app information, ad impressions and clicks, app foreground/background and usage-time events, purchase and transaction information, and diagnostic and error information for ad delivery, measurement, analytics and fraud prevention. Information may be shared with advertising partners during ad delivery and bidding. The game does not request precise GPS location permission.

Google Play Billing and Unity IAP 5.4 handle purchase, restoration and confirmation of the non-consumable Remove Ads product. Google handles payment methods; the game does not receive card numbers or bank account information. Unity IAP may process purchase initiation, success, failure and confirmation events, product, transaction and receipt information, purchase history, available installation and session identifiers, device and app versions, and diagnostics for functionality, analytics and service reliability. This game does not use Unity account sign-in, a webshop or linked third-party analytics accounts.

ServiceRelevant policy
Unity LevelPlay and Unity AdsUnity Game Player and App User Privacy Policy
Unity IAPUnity Privacy Policy · IAP privacy information
Google PlayGoogle Privacy Policy

4. Transmission, retention and international processing

Information sent to advertising and purchasing services is encrypted in transit and may be processed on servers in other countries, including the United States. Each provider's policies govern its retention periods and data processing and deletion procedures. Deleting game progress does not automatically erase transaction or advertising records held by providers.

5. Advertising choices

Rewarded ads, such as revival and double rewards, appear when you choose them. Interstitial ads appear at limited, natural transitions after progress, when leaving a result. There are no banner ads. Purchasing Remove Ads disables interstitials; rewarded ads remain optional.

Until a consent management tool is introduced, the advertising SDK is not initialized when your device country or time zone indicates the EEA, United Kingdom or Switzerland. Initialization is also blocked when neither signal can be read. This restriction concerns the advertising SDK; Google Play purchases, restoration and purchasing SDK processing are separate.

Where the advertising SDK starts, we send a do-not-sell/share signal by default. This does not mean that all processing needed to deliver ads stops. You can reset or delete your advertising ID in device settings and consult Unity's privacy information for additional choices.

6. Children

This game is intended for a general audience aged 13 and older and is not directed to children under 13.

7. Deletion, restoration and questions

You can delete local game records through Android's clear app data control or by uninstalling the app. Restore purchases in the game's settings using the same Google Play account. For rights and requests concerning third-party SDK data, refer to the provider policies above. You may contact us below with questions about this policy or the game's data processing.

8. Contact

AppFactory Studio · leehywo@gmail.com

9. Changes

2026-09-23: Initial publication, covering Unity LevelPlay and Unity Ads advertising and Unity IAP and Google Play purchases.